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BALANC'EM 3D COMBAT META ENGINE
RPG Combat Power Budget & TTK Balancing

Balance RPG Classes & Boss Encounters in 3D Spatial Geometry.

Class balance is a multi-dimensional polytope. When DPS spikes, survivability (EHP) or cooldown costs must compress. Balanc'em gives game designers instant visual feedback.

swords
DPS vs EHP
Continuous reciprocal math
code
Lua & C# Scripts
Unity/Unreal curves
view_in_ar
Combat .GLB
3D spatial asset export
Soulslike Boss / Heavy Knight
780 DPS

COMBAT CLASS BENCHMARKS

Test high-skill Glass Cannons, raid bosses, stealth assassins, and support healers.

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